Games I Haven’t Played Yet

A part two to anime I haven’t watched.

Last week, I talked about different anime series that have crossed my radar. Popular series that everyone but me has seen. Some of them I was avoiding due to the reputation of their fandoms or a disinterest in the content of the show.

Source*: Anigamme on Facebook

I don’t know if the person who posted this is the same person who made the meme format. Exaggerated or not, I never had an interest in idol culture. I find it too poisonous an industry to support or even look into. No industry is perfect (and anime and video games both have their controversies), but East Asian idol culture (Japan and Korea especially) is the only industry I’ve heard of where the idol has been lambasted for having a normal life or worse driven to suicide or been the victim of assault, deadly or sexually. I admit, these are cherry-picked but my point still stands.

Back to gaming, I’ve been around long enough to recall gaming’s most pivotal moments. The release of GTA: San Andreas 20 years ago (if you didn’t feel old already, here you go); Sonic steadily one-upping the Hindenburg as a 3D series; Lara Croft’s second return in a more grounded approach (as grounded as a series about a British archaeologist can get when thrown against the supernatural); and the first of two Mortal Kombat reboots where smashing together the first three arcade games worked surprisingly well.

But there’s still a few gaps in my library that I haven’t filled yet. Gaps I’ll be sharing in this post. Like last time, the list is not exhaustive; and there are more I’d like to talk about, but won’t be able to for brevity’s sake.

  1. The rest of the Castlevania series (1986-2014)
  2. Metal Gear franchise (1987-)
  3. More RPGs and JRPGs
  4. Metroid series (1986-)
  5. Metroidvanias

Castlevania series (1986-2014)

A series of reputations, one negative one that it managed to break, thanks in no small part to the Netflix series, but another one that it traded in return through no fault of its own. If Konami was in the hands of better people, the series would either have a better send-off or at least a more recent reboot that honors its legacy while roping in new players… like MK9.

My exposure to the series comes from Castlevania: Lords of Shadow on the PS3 and a pirated version of Aria of Sorrow for the PAL region on a bootleg PSP. That’s it, so far. Based on my observations, there’s an old love for the 2D games compared to 3D. Yahtzee Croshaw and the Angry Video Game Nerd both tackled Castlevania games with both wondering what went wrong with the series. Aria of Sorrow and Symphony of the Night get praise compared to something as ridiculous as Castlevania 64, and at least by that time we had over 15 years to iron out good games from bad.

To give credit to Castlevania’s 3D/HD ventures, it’s not like all of them are bad. Enough can be said about the 2D games, but from what I recall of Lords of Shadow, it’s a solid 6/10 game. To pull from Yahtzee Croshaw’s 2010 review of the game, it combines elements of God of War, Shadow of the Colossus, and Dante’s Inferno from weapons to enemies to character design. Hell, it starts off with the main character Gabriel Belmont, a holy knight in the 11th century, who goes on a journey to rid the world of all evil in search of a way to return his wife to the land of the living. Servant of a god fights monsters with a chained weapon as penance for the death of loved ones — God of War comparison made. Some of the bosses are huge hulking monsters you have to climb on whilst pecking away at glowing weakspots — Shadow of the Colossus. And Satan’s appearance draws comparison to his appearance in the Dante’s Inferno games.

Channel: The Escapist

But the main draw of the series back in the 1980s was Dracula as well as open-ended level designs and exploration encouraging multiple runs of the same levels and therefore birthing the concept of the Metroidvania (more on that later). As such, my desire to look into the Castlevania series will have to go to the older games. Symphony of the Night may get all the praise for being one of the best games of all time, but to this end, I’d rather judge it by itself than where it stands in the series or with its contemporaries.

Metal Gear (1987-)

Another historic series getting f[bombs]ked by its Konami Overlords because pachinko and claw machines make a lot of money, as a certain Welsh monkey can attest.

Playlist by: Kim Kalliope, Videos by: CDawgVA, ConnorDawg

Still, Metal Gear is still releasing games to this day with another entry set for release later this year, tarnished as the series may be, thanks to Konami. A strategic stealth game that lampoons the s[blyat]t out of the Cold War, long after the joke died. Though, considering Metal Gear is still doing that, is the joke really dead or is it just on life support?

The best excuse I have for why I never played Metal Gear would probably be due to lack of interest. Sort of like what kept me away from Yu-Gi-Oh! or Pokémon for so many years. What ties these three together for me is that there wasn’t anything physically keeping me from collecting a few of the games. Metal Gear Solid was on the PS2, which I had; Pokémon Red or Green were on the GameBoy, of which I had several (they were fragile or we kept losing them amongst our other stuff in the house); and Yu-Gi-Oh! is a card game. Cards are inexpensive, and they have been for years. But leave it to me to stand out and not get lost in the shuffle back then. Average oddball behavior.

But of course, Metal Gear is neither Pokémon nor Yu-Gi-Oh! It didn’t begin with collectible cards (but might have them as part of a collector’s edition of sorts) and I didn’t know a lot of people playing the games growing up, though I wouldn’t be surprised if I was friends with a long time Metal Gear fan but didn’t know it at the time. Pokémon and Yu-Gi-Oh! were just more visible at school by the nature of the games. With my experiences in games like Outlast, or Sekiro, or the hackneyed stealth sections in numerous action-games, I want to say that it’s in my corner, but I know different games do stealth differently. Sekiro’s stealth isn’t Outlasts and neither compare to the sometimes stealth of Max Payne 3. Metal Gear is a legacy series ripe for the emulating; PCSX2 still works for me and I’ve been getting remarkably lucky with the likes of RPCS3 on another machine that I own (though I’ve still got a bit to learn about extracting games on it).

RPGs and JRPGs

As far as genres go, I have a decent amount of exposure to some RPGs and JRPGs, more so the latter, but largely due to some western games having semi-RPG elements in them. GTA: San Andreas has more of it with the ability to let CJ’s waist expand or shrink; same thing with his muscles which was the approach I took the last time I played it two years ago. It’s more muted in GTA V, but still there even in GTA Online. JRPGs, on the other hand, are another blind spot I hope to fill. How I achieve that will need to be more finely detailed, but for the most part a look through of time-honored series as well as more recent releases can help me out. Octopath Traveler, for instance, is one that’s currently on my radar.

During Army AIT, a few of my classmates played around a bit in a Final Fantasy 14 RPG (and stopped after making a dedicated Minecraft server). I played some of the Naruto turn-based RPGs as a kid as well as a Dragon Ball-themed one. Fun fact, my exposure to Dragon Ball started with the PS2 games. The anime (specifically the Kai dub) came way later. And I feel like I’m selling myself short experience-wise without more JRPGs to call from. I’m starting to rectify this by way of some of the Souls’ games, which are developed by a Japanese studio, but Japan liking medieval Europe for a fantasy setting undercuts the experience aesthetics-wise. Dark Souls is still enjoyable, I’ll never debate that, but I don’t think it’s enough to fill the void. I’d like more to experience, Soulslike or not be damned.

Metroid series (1986-)

The first-half of the Metroidvania genre, the fact that major elements from both Metroid and Castlevania combined to form a new genre is remarkable. It was a groundbreaking game when it debuted in the mid-1980s, and is still going strong with its star character, the tall, beautiful, kick-ass Samus Aran.

Practically, Ellen Ripley’s disciple, both women are space adventurers blasting away at evil aliens. Couple that concept with a Mega Man-esque arm-blaster, the core of Metroid has been a blend of its contemporaries with a few things to make it stand out. Early example of female video game character (though probably not the grandmother of female protagonists in games), sci-fi setting, nonlinear game structure and retraversable levels, different weapons; it’s a great game series that I have limited exposure to.

All my knowledge comes from Wikipedia and I’d rather not have to go to a third party for my education. My s[splash]tbag college days allowed for this absolutely, but I’m not in college anymore. I may not be guaranteed more time to do it, but whatever excuse there is to keep avoiding it is no longer valid. Emulators for the older games (because no one is crazy enough to track down a still working NES/Famicom in 2025) and I can get a Nintendo Switch or wait for the Switch 2 to release and hook it up to my monitor, if that’s allowed.

Metroidvanias

Interestingly, I’m hard at work fixing this gap with a series of Adults Only roguelike Metroidvanias made possible through Steam. Especially one I’ve discovered with permadeath elements in it. But before I cross it off the list, I do still have more to say about these types of games. I really love my narrative driven Max Paynes, Mafias, Spec Ops, CoDs, etc., etc., BUT! A huge but.

Sometimes, I just want to push buttons and make the enemy collapse into a puff of smoke. You don’t need to convince me to boot up a game of Kirby; that itself is the oil. Need I any reason to play it? If it can be accessed by any means necessary, there’s no need for me to avoid it. As for Metroidvanias themselves, never mind games that make you think through their narrative; games that make you think through their gameplay are another favorite of mine. Puzzle games used to get lambasted for being “girl games,” but I still like them as well as physical jigsaw puzzles for helping to prepare me for visual puzzles. Nonlinear gameplay structures meanwhile have their place and depending on the Metroidvania in question, the puzzle elements and level design can be really innovative and creative or boring and uninspired. Or worse, convoluted. But I’ve seen a separate category of randomly generated levels with each separate run. Sometimes this leads to perpetual recycling, but it can still feel fresh if the enemies themselves are varied, especially within the level itself.

Well, now that I’m rereading this before publishing, I think this could apply to any old adventure puzzle platformer, but the distinction between those and Metroidvanias relates to going back with new abilities to get more items, powerful items especially. So while your first run will be predictably terrible (unless you’re a based Metroidvania titan), a few more runs and experience points later, you should be able to get through to the final boss largely unassisted, like a true gamer.

That’s an admittedly short list of all the games and game types I’d like to get into more in the future. Not exhaustive, certainly and not the end, as there are more games I could mention, some of which are on my Steam library for example but I haven’t touched yet (I’m a damn hoarder). The Senran Kagura games, more of the Yakuza series (GOATed series by the way), unconventional shooters (The Suffering is a start even though its a hybrid), horror games, Resident Evil, and even more to follow. F[slurp]k me, my Discord description is too profound when I said my anime and gaming list was an expanding castle…

I might make another list about those games in the future. I filled up the list in my notes for half of this year, but not the rest so I have a backlog of free space to fill. Maybe I’ll bring back the YouTube channel recs, but I’ve been watching mostly Vtubers and I don’t want to only recommend those.

It’s only January, I can make it work.

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