A PS2 Game About Shinobi Vengeance

With dodgy mechanics

Months ago, I added Red Ninja: End of Honor to my list of topics to cover in the New Year and I had done so at a time when the game had frustrated me greatly. I briefly touched upon it in this post about what I found wrong with it, why I hadn’t advanced as far as I could, etc., etc. I was playing enough of it earlier to get a handle of it and return to form of sorts and this and the next series of posts are going to be subjective, but on reflection, I don’t think I was going to approach it as fairly as I had hoped.

Now Red Ninja is a game with flaws, but watching some video essays and reviews of the game, it has a cult following, so with that in mind, here’s the short version: it needed better controls and a better camera.

Which is something I don’t want to say about the game because it has a lot going for it. Stealth mechanics that make use of traditional stealth and historical context. I do need to clarify something I said in that post linked above. I mentioned that kunoichi didn’t exist. I retract that statement. They were real, but pop culture elevated their status a lot. This was due to sparse record-keeping, mythic statuses of actual female warriors, or onna-musha/bugeisha, and historian debate. There’s more records of onna-musha than of kunoichi. So you might happen upon a historical, if loose, retelling of Tomoe Gozen than of Mochizuki Chiyome. For that matter, The Elusive Samurai has one such onna-musha, the tomboyish Mochizuki Ayako as a retainer to that dastardly light-footed regent.

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Miscellaneous Thoughts

A GAP! THERE’S A GAP!! NURSE!!!

Yeah, I intended for this week’s post to be about the Fate franchise, but that behemoth requires attention that I can’t split from a bunch of other things work and non-work related. The dedication necessary to commit to it exists, but it’s going to be broken off from several other things I either need to do or am viewing first. Something something undivided attention, something something divided like a math problem, something something… yeah, I can definitely do it, but whether I remember to knock it out before Christmas this year is up in the air with all the moving parts laid out and getting ready to be laid out so instead, I’ll knock out some thoughts and opinions for once about things I care about.

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The Sci-Fi Animanga Series About a Dangerous and Ambitious A.I.

So even Japanese pop media is cautious about the issue

Due to a bunch of moving parts away from the blog in my personal professional life, I’ve been away from viewing things close to my expertise, so forgive me if this week’s entry is more than a little manufactured. But away with that; sometime ago, I jokingly floated around the idea of a chicken and egg question over when East Asia saw artificial intelligence and machinery as cute and cuddly instead of imposing and downright threatening like in the Western world. Probably not all that hard to figure out honestly, East Asia, specifically the Sinitic world (or countries that have been influenced by China through the dynasties and beyond), has severe reverence for their elders to the point that many technological advancements, especially now, would be focused on their aid with their aging populations routinely exceeding the 90s and 100s in age. Not everyone wants to be a caretaker for their 100-year-old baa-chan, so enter the robots to aid the elders. But not for nothing, it’s been at this stage for ages, with companies accommodating the old heads whose approach to technology is not dissimilar from Japan’s approach to the West when forced to open up for trade in the 1850s.

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