You Dropped This, Queen of Karuta

Another niche series about Japanese culture

Certainly has been a while since I’ve covered a more niche animanga series, one that had a marketing push on the associated streaming sites, notably Crunchyroll and the now-defunct VRV in 2018. I remember as I’d paid them no mind whilst watching Boruto or FLCL or Soul Eater. Recently, I’d been looking more into Chihayafuru as I’d found very few people talking about it and due to more and more action-heavy series getting adapted that year and the years to follow, it’s no wonder it flew under the radar. As I’d looked further into it, it got me thinking about a series I’d talked about sometime last year: Akane-banashi.

Both are about traditional Japanese cultural products that require research for outsiders to get an idea of what it entails, but can still be enjoyed without prior knowledge; both feature female protagonists engaged in a sport of the mind, further broadening the definition of what a sport is or can entail; both of those female protagonists have a giant competitive edge in said sport; and personality-wise, both girls have a tomboyish history that shines when engaged in their respective sports.

Akane-banashi’s specialty is rakugo, where a lone performer tells any number of comedic stories on a center stage. Normally, they’re old folktales from Japanese history and mythology, and the last time I read the manga, they hardly strayed from the style of storytelling expected of the time they written/spoken, but can sometimes be adapted to more modern audiences, similar to the 1996 adaptation of Shakespeare’s Romeo and Juliet.

For Chihayafuru, the tradition this time is Karuta, a card game based on matching similar looking cards, though in the series it’s more about Japanese poetry. This version of the game has a caller who reads a portion of a poem written in Hiragana and the player nabs the card as fast as they can. Experts can get them before the stanza is fully read aloud. The main lead protagonist is Chihaya Ayase.

Initially, she was (and still is) supportive of her big sister’s modeling future, but became infatuated with Karuta after being introduced to it by a boy from Fukui Prefecture named Arata Wataya. The impoverished little boy didn’t have a lot to his name, living in a dirty, cluttered dwelling with 80% of his clothes being hand-me-downs from relatives. Further isolating him from the rest of his Tokyoite classmates as a child was his “hick” accent. For some reason, people outside of Tokyo Prefecture are referred to like this, which I think is ridiculous, but then again, I live in a country that celebrates even linguistic diversity, so personally, not much separates a Mississippian from a Michigander or a Nevadan. All Americans, different circumstances.

Still, while Arata struggles to fit in, he’s a Karuta prodigy at a young age, taking to heart the adage of: “If you’re going to do one thing, be good at that one thing,” like Zenitsu’s Thunder Breathing.

One-trick pony? It’s easy to say that, but different series like Golden Kamuy capitalize hard on one-trick pony characters, from Sugimoto’s extreme (and painful) survivalism to Shiraishi’s Houdini tactics to Ushiyama’s history as a dangerous judoka. Being good at one thing really only matters if its applicable to other things and in this case, Karuta is both the main connecting element for all the characters and the center of a competition within the series.

Learning from Arata the fundamentals of Karuta, Chihaya is encouraged to go big and make it her dream to become a de facto Karuta world champion, mostly because Karuta doesn’t really exist outside of Japan with the same claim to fame as Mahjong or Hanafuda. Along with the two, an old friend Taichi joins them and his contrast to himself is stark both financially and socially. Taichi is a rich Tokyoite who can actually afford to be petty while Arata’s childhood poverty humbles him greatly. As such, Taichi starts off spoiled and jealous, but his best excuse is due to the high expectations put on him by his family, namely his strict mother. And you thought wealth would be easy!

Yet as the three rejoin as adolescents, they found an afterschool club called the Mizusawa Karuta club and work towards the goal of becoming Karuta champions. I’m still checking the series out as of writing, having only completed episode 1 and the first chapter (and thus getting the research from the Wikipedia page), but other things that stand out is that it’s my first Josei series. Josei is typically aimed at a demographic of young women and is notorious for its inclusion of romance into the plot. Josei itself, sadly, doesn’t get as much exposure as Shonen, Seinen, or Shojo genres which is part of what hurts series like Chihayafuru compared to Akane-banashi, which is under the Shonen genre and licensed by Shonen Jump and Viz Media.

Couple these with the niche of Karuta, whoever expected the series to get wide praise would’ve had to fight sleepless nights for something to hardly ever come from conventional animanga media outlets. And that’s quite a shame. No matter what you think of the concept, the series is beautifully drawn and animated–the production quality narrows the gap between itself and something like The Elusive Samurai.

Channel: Crunchyroll

Speaking of animation, it’s worth pointing out that Chihayafuru was adapted by Madhouse, responsible for Overlord, Trigun, and No Game No Life. This also brings me to another matter going back to Akane-banashi. Niche subjects especially those that would be found in a book on Japanese history and/or culture don’t often get the animanga treatment and if/when they do, not always successfully. Rurouni Kenshin benefits from the battle aspect more so than its setting, as does Samurai Champloo because both series have a concept that has universal knowledge: the samurai and the ronin.

Akane-banashi and Chihayafuru differ by offering battles of wit instead of battles of physical strength and power. They both also rely on parts of Japanese culture that rarely get outside notoriety, leading to limited viewership. I have no idea if the performance of the Chihayafuru anime is a case for why not everything will get an anime adaptation or should not, but if by some chance that was the metric in use, then it’s not a fair assessment to make. Even then, it wouldn’t be the first time the art of rakugo was animated.

Be honest, you only know what this is because of its hyper-energetic ending animation.

No matter the future of Akane-banashi, it still has a future, whereas Chihayafuru’s manga ran from 2007 to 2022 and its anime running from 2011 to 2020. Once again, I call upon my advocacy of piracy to view the anime and/or the manga with little issue.

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