Edginess and Deliberate Controversy

What was understood and what was lost over a decade

This is something of a long-time coming, a background project based largely on a series of video games that capture a now long-lost era of pop culture. An aesthetic that can best be described as urban neo-gothic horror. Video games that were edgy because they made use of what they lacked technologically, benefitting from sixth generation console limitations. Uglier graphics, standard definition resolution, subpar draw distances; video game developers and by extension many film and TV directors were between the word-of-mouth/magazine coverage era and the algorithm, ludicrous speed reactions. What am I getting at? Well, if you’re a regular subscriber or you tune in regularly to this blog you may or may not have an idea of the video games I’m about to bring up:

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The Suffering: A Forgotten Horror TPS

Even Midway can take a break from fighting games

What I’m about to bring you is a video game series that is completely out of season and extraordinary mainly because of the team that developed it: The Suffering and its sequel Ties That Bind.

Yeah, I wasn’t kidding about it being a Midway game.

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