Forgive me for using Google Translate for the title
Advanced weebs reading this are all too familiar with the Yandere trope, also known as “If I’m not the only woman you know, I will do things that will put me on a watchlist in multiple countries~!”

“You mean… you weren’t already…?” wondered the Wonder Bread male MC before he gets assaulted and threatened with snu snu.
To catch the newcomers up to speed, a yandere is any character (the most common ones being female) who’s so obsessively infatuated with the object of their lustful desires that they will cross legal and physical boundaries to be one with them. I made a joke in my Taste My Saliva post that Mikoto Urabe was Yandere-shaped what with the hentai protagonist haircut, her detached attachment (oxymoron?) to Tsubaki-kun, and her black belt in scissor-fu, but a common trait shared by many Yanderes is that they almost always follow through on the threats of violence and in more ways than one double as serial predators if not outright rapists. The objects of their “affection” rarely get a chance to consent, everything is a weapon if their creative enough, and short of a horror movie scenario, even if the object of their affection died naturally or by their hand, it doesn’t necessarily mean death would stop them.
I wouldn’t put it past NHentai or another such sight to have a tag in the same vein of “post-mortem erection.” Please do not introduce me to such a thing, I already have a hard time accepting Revenge of the Molesting Mage despite the decent, if formulaic, plot progression.
Now, with the knowledge that the Yandere is essentially a horny for romance horror monster archetype, I humbly introduce you to the horror game that took the Internet by storm at launch and has birthed a dynasty’s worth of memes: MiSide!

Awww, look at her! Look at how cute she is. Almost makes gore-y sex with your bloody, mangled corpse worth it…
…is what I would say if the rational part of my brain was missing. Her top is red and so are her flags. Developed by a pair of Russian coders forming the group, AIHASTO, MiSide is about a nameless, generic male protagonist getting suckered into an interactive video game about being a loving boyfriend/husband/significant other type to a fictional girl with a dark side that makes her the star of nearly any given true crime documentary and an average Tuesday in Rossiya.
After days of playing the game, you get literally suckered into the game to potentially live the rest of your life (trapped depending on how you look at it) with Yandere antagonist Mita. If you do certain actions beforehand, you can unlock the prerequisites to live a false life in the Matrix as the prized plaything of this drop dead gorgeous sociopath. Do something else and down the rabbit hole you go where you specifically are the rabbit and Mita the wolf on the prowl.

Fans of Beastars, erase this from your mental imagery right this second. The romance exhibited in the series is in no way comparable to the absolute horror in MiSide.
Slight spoilers for the specifics, there’s a few moments where you can poke around in the beginning when Mita says you don’t have to or even help her with more than what she asks for, as a sort of obedience test. Thanks to my gentlemanly behavior, I failed and was witness to real terror. So, the game contains more than one Mita and the one advertised on the game on Steam is Crazy Mita. The other variants have multiple different shapes and personalities and if I were to scrutinize more heavily, I’d say, they absorb elements from different genres and, dare I say, different horror movies; some of which I might have seen and some others I really need to, even a second viewing. I s[blyat]t you not, there’s a Playable Teaser reference in the game.

Never mind looking at legacy British and American horror movies and games, AIHASTO looked at Japan for this one.
This part also reminded many that Konami can’t get f[yarou!]ked hard enough for cancelling Silent Hills. But anyway, the carnival horrors gets progressively disturbing, surreal, and at times paranormal. That’s the most I’ll speak of on the plot because I wish for you to experience it for yourself.
How’s the gameplay? Well, looking back on it, I figure some extra inspiration came from Resident Evil 7’s and Outlast’s use of first-person POV. Jump scares come up in the select bits that they’re supposed to, but what else is implemented is the destruction of the 4th wall. Not dissimilar from the likes of Eternal Darkness or Doki Doki Literature Club (or even the nightmare sections in Max Payne plus its fourth wall break), Mita in her many forms talks directly to both the protagonist and the player. Although you choose the protagonist’s name, he still has dialogue and is as involved in the story as any other character, one of Mita’s several victims and the next on her impromptu serial killer list. Not content to mess about with the player, Mita also interacts with the environment in some manner. It’s not as extensive as tricking you into thinking you’re suffering from an audio problem or asking you to create a new folder in your files. But there was a clear inspiration from elsewhere.
For you the player, since the framework is a dark twist on a dating/life/social sim like… The Sims, the horror elements make a lasting impression, but so does the down time with some of the other Mita variants. Puzzle gameplay, dating sim gameplay, PvE co-op; all these elements would conflict with each other in a worse designed game, but for an indie, they play so well, that AIHASTO hasn’t just cooked–they have a whole recipe and MiSide is their beef stew. Please, sir. May I have some more?
Channel: Movieclips
Knowing Mita though, it’ll be my own still-beating heart or pumping veins…
You’re not entirely limited to running the f[gong]k away, as select sequences have you engaging in puzzle gameplay or even interacting in a playful way with some of the other Mita clones as the game by this point wants to still believe it’s a dating sim, even if Mita wants to harvest your organs for even worse purposes than making a couple thousand on the black market. Frankenstein’s monster…?

Horror is one thing, but some kind of horror comedy video game would be appreciated even slightly.
Suffice it to say, MiSide pays homage to all the old tropes within whilst putting its own spin on what it brings to the table, sort of like the video game equivalent of the Scream franchise when it debuted in 1996. Taking the piss out of every horror movie as the respective franchise lost favor to trends at the time and pumping it full of blood it harvested from a pig farm. For MiSide, I can’t say for certain whether horror games have lost their knife edge since, like isekai anime, I don’t particularly gun for it exclusively nor can I say that MiSide was trying the same thing here. For all I know, AIHASTO have been working on this brainchild for yonks before they decided to show the world what they were making. Add me to the list of other reviewers when I say that they succeeded.
Even post-release, it was still a work-in-progress of sorts what with all the patches since it released in December. Nevertheless, praise should go to all the voice actors who could convey the emotion in each of the featured languages. As an American, Russian anything can sound intimidating to me even if I’m just looking to get some pizza. With the devs being Russian, it was the first language patch to get the voicework. Down the line came the Japanese voicework and a quick clip of Japanese-speaking Mita vs Russian-speaking Mita, my American ears quickly applied different levels of dread on Mita in that one example. Finally, English-speaking Mita who finally translated the weight of the emotions in her scenes. Language, tone of voice, or merely silently reading the text as it appears on screen, the dialogue lines do well to translate the weight of a given scene to the player, and when it goes hand-in-hand with the gameplay, I can’t help but line up for seconds.

Chibi or not, this smug aura emits superiority… I am compelled to defeat her in a competition!







