The Games I’ve Played

Reviewing my play time

Down to the wire, the 11th hour and 2025 is drawing to a close and I have time for the last in this wrap up trio before I get to things I was aware of this year but didn’t or couldn’t cover. Some of these will be games that released this year, others will be old enough to legally drink in the U.S. Looking back on it, I played more games than I watched anime and the problem with anime I’ve had is one of the same ones I’ve had with television, standard or otherwise. The commitment to a series is more than a game that can last between 4 and 400 hours, not to mention as much as I loathe the binge watching method, one benefit it has is that I can clear out my watchlist sooner, but the drawback I see is not being able to fully absorb a show, nuances and all.

For the games I’ve played this year:

  1. Grand Theft Auto III (2001)
  2. God of War (2005)
  3. Silent Hill f (2025)
  4. Mafia: The Old Country (2025)
  5. Call of Duty: World at War (2008), Black Ops (2010), Black Ops II (2012)
  6. Ghost of Tsushima (2020)
  7. Max Payne (2001), Max Payne 2: The Fall of Max Payne (2003), Max Payne 3 (2012)
  8. Spec Ops: The Line (2012)

This is neither an exhaustive nor ranked in order list. Just ones that I spent a lot of time on this year and yes, for those who know, Max Payne is up there again. It’s my favorite series after all. Actually, looking at this list, I have reverence for games as old as myself, beginning with:

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Under the Mayo and How NOT to Review Games

Hot takes taken to an absurd extreme

When it comes to video game reviewers and YouTubers, I bounce between creators for a time. One of the recommendations I made a few posts ago about Tactical Bacon Productions is one that I firmly believe is in his element enough to get the traffic he needs, even with YouTube jerking him and other YouTubers around with arbitrary strikes and claims due to a screw up that happened on their part. The channels I’ve been recommending for the month of February (and others to come in the future, especially at the end of this post), have been consistent to the best of their ability regarding content. They know what they’re talking about or what they’re doing and few of them have anything controversial surrounding them. The same can’t be said of the subject of today’s video: Under the Mayo.

I came across this channel while looking for content for God of War 4 last year and his controversial review on the game opened up Pandora’s box. Several other YouTubers had come to defend the new Norse era of God of War and call out Mayo for his contrarian viewpoints. And these viewpoints were very contrarian. The video below has a provocative title:

Controversy definitely sells and if it was just a hook to reel in viewers, I’d leave it alone. But viewpoints within the video sounded too ignorant, as if Mayo hadn’t payed any attention to the story of the previous games in the lead up to 2018. Gaming journalists tend to do that a fair amount with the countless number of know-nothings who’s exposure to the old God of War games is surface level or they just forgot. And to lend a straw to Mayo, this isn’t about him misunderstanding the difference between Greek Kratos and Norse Kratos. Hell, this post isn’t unique in what it has to say about him.

On YouTube and select Reddit posts, he’s taken hits for sounding like a hypocrite. Five minutes into a review he’ll praise an element of X and ten minutes in the same video he’ll critique it. Or he’ll highlight a feature of one game, wish for it to be taken out of an upcoming sequel if the game is successful enough and all of a sudden wish for it to come back; or conversely want something to be patched out and regret it when it has. You could argue that most people don’t always know what they want and that’s fair. Too much can be said about an indecisive populace making a generation-changing decision and that sentence alone probably gives you an idea from across the pond.

The point of divergence for Mayo comes in the harsh critique of most games in stark contrast to everything he has said about Doom and Doom: Eternal. Here’s where I admit that the rest of this post may jump into speculation. My exposure to Doom is also surface level, even though I played the original games on Steam and I have the 2016 DOOM on Xbox One that I haven’t touched in a while. I’ve got nothing against the franchise or id Software, my preferences lean more towards the action-adventure variety. I think Doom is an awesomely influential series that most games these days lend an oath of gratitude to, enough that first-person shooters needed a more appropriate genre name than just Doom clone that was the case for it in the 90s and beyond. That being said, if Doom went to court for something (and it probably did, video games that showcase or reference the Devil are gonna get theirs), Mayo is the type of guy that if he were an attorney, he’d drop everything and zoom on over to the courtroom with enough material to sway the jury after boring them to sleep for seven hours, and that’s because even the stenographer wants him to shut the hell up.

id Software’s flagship series has a permanent residence in his head and if his critics are to be believed, if Mayo hasn’t mentioned or shown footage of Doom or Doom: Eternal apropos of nothing, he’s liable to reference it in a review of another game. I’ve watched YouTubers take apart his God of War and Sifu reviews for the flip-flopping, backpedaling talking points, drawing on the conclusion that he says it without sincerity for contrarian’s sake.

Personally, I’ve ventured around this angle before on a few things I wasn’t all that serious about, but Mayo seems determined to die in a bunker with 60 years worth of provisions on his takes.

I hesitate to say that I’m 100% passionate about a singular thing these days, my tastes are subject to change and I could spend my money on things that actually help with survival, hobbies and pastimes coming second. Among Mayo’s critics, he’s come under fire as a hypocritical game reviewer with a singular thing on his mind. With what I know about his review style and what others have said, it seems as though he frames himself as the singular authority on what makes a good game based on only one game and that’s a bad lens to look through.

Speaking of God of War critiques, in GCN’s video on Everything Wrong with God of War 2018 in the style of CinemaSins, one of the criticisms lobbied was one I actually agreed with: games in this day and age need to let go of FromSoftware’s tenets and features of game design. Listing off a round of games that put style and substance front and center like Ninja Gaiden, Onimusha, God Hand, Devil May Cry and the original God of War series, the proof in the pudding there was that FromSoft’s Dark Souls franchise is not the be-all, end-all of game design. In a similar vein, Doom: Eternal isn’t close to revolutionary.

If I may get controversial for a bit, Doom 1993 was a phenomenal influence on the gaming industry. DOOM 2016 and Doom: Eternal are not special. Within the franchise and within the gaming industry, these FPS’s are always welcome to let players partake in the carnage they have to offer, but they don’t have anything new to offer that other games already have for better or worse. Fighting demons on Mars with high tech weaponry? Call of Duty: Advanced Warfare and Black Ops III all did it a year and change prior with sliding and jetpack mechanics for better and worse. Setting the story aside to focus on ramming a demon horn into said demon’s own throat? NetherRealm Mortal Kombat, Black Ops IV, and God of War either did one or both of these things before that.

For the record, I’m not saying that I think Call of Duty beats Doom; I’m saying that mechanically Doom doesn’t do much to make a difference anymore. The lack of weapon reloading gets back to the style of shooter that literally gave you a gun so you can blast away unimpeded, but beyond that Doom is just a more extreme, more based shooter. And you don’t need me to tell you this. Get the game or watch a Let’s Play and see demon limbs flood the next level in Viscera Cleanup Detail.

Don’t get the wrong idea from this. Everyone loves what they love and hates what they hate, but it’s never a good sign to go hard on one or the other, especially at the expense of the opposite. Mayo clearly has a boner for Doom et al, and he has the right to voice his opinions, but there’s better ways to do it. I don’t want to sound like the internet police and say being an asshole on the Internet is wrong when most people do it, ideally with little consequence to them in the real world (better pray no one knows where you live), but if you’re going to say something, have evidence, write down your thoughts, and if there’s a contradiction somewhere down the line, correct it and try again.

The last channel recommendation for the month of February 2023 is TheMythologyGuy.

https://www.youtube.com/@TheMythologyGuy1/featured

Since this post mentioned a product caked in mythology, it seemed fitting to mention a channel where that’s the specialty on display. TheMythologyGuy talks about various mythologies from Greece to Egypt to Japan to Norse just to name a few. Several of my favorite videos of his are about the mythical inaccuracies in the God of War games, followed close by movie reviews concerning other myths and franchises, notably that of the Percy Jackson variety. The link to his channel is up above and his about page will have links on where and how to support him.

This will be the last of the channel recommendations until April. Look forward to their return.

My Experience with Video Game Emulation

In recent times, I have taken an interest in video game emulation and emulators, chief among them is the PS2 emulator PCSX2. This program operates the same as a PS2 with a few different bells and whistles for your computer.

The PS2 was my first console. My uncle got it for me as a gift when I was about four and my library of games didn’t start collecting dust until I picked up my first Xbox 360 about a decade later. At the same time though, there was a large amount of dust building up around our old 1980s wooden paneled TV and the ports around the PS2’s cords and both had to go.

I discovered the emulator years after that when the nostalgia wave hit me once when I was watching old footage of the 3D era Mortal Kombat games. In my naiveté, I assumed the best way to play this again meant tracking down an old, but refurbished console since I had both the games and some old memory cards. Searching on websites offering them for perhaps a fraction of what they cost in October of 2000 when the console launched in North America proved fruitless.

I don’t know when I first started googling PCSX2, but I know that it was sometime in August or September of 2020 that I had downloaded it to my old computer. My old gaming computer couldn’t handle rendering The Sims 4 in HD and if I dared play a pirated PS2 game on that machine, it needed a new CPU which I could not install. The design of the computer makes it impossible to mod, so I was stuck with the PS2 startup screen and display.

But that much meant that it was in my grasp. I could play the old games I used to have and then some until it was time. For now, it was time for me to find a new computer. And while I have the opportunity to go into a slight tangent right now, I just want to say that modern computers have been extremely nerfed in the years. My grandmother’s old desktop computer, though prone to slow down, lasted upwards of at least six or seven years. My last gaming laptop lasted from August 5, 2017 until May 22, 2021. Less than four years. But hey, the machine I use as of now is much faster and the problems on the other computer are either nonexistent or greatly diminished.

Back to the topic of emulation, I finally after a year and change got the PCSX2 program to work and it’s just like I’m back in elementary or middle school again and this is my prize for knocking out some homework. As of writing this, the games I have active on the computer are as follows:

  1. Mortal Kombat: Deadly Alliance (2002)
  2. Mortal Kombat: Deception (2004)
  3. Mortal Kombat: Shaolin Monks (2005)*
  4. Naruto: Ultimate Ninja 2 (2004 JP/2007 NA)
  5. Tekken 5 (2004)
  6. Grand Theft Auto: Vice City Stories (2006)
  7. Midnight Club 3: DUB Edition Remix (2005)*

The asterisks on Shaolin Monks and Midnight Club are to signify games that I’ve either 100% completed or got as close to getting to 100%. Further sidenote on Midnight Club, the save file still exists, but to make room for other stuff, including legally bought and owned games and their corresponding updates, I had to ditch it from my list of ROMs.

You’d best believe that if I had a YouTube gaming channel, a larger capacity hard drive (ideally 4-5TB), and perhaps a gaming desktop whilst leaving the one I’m writing on for simulation-type games like The Sims or Civilization, I would either record playthroughs and upload or cut out the middle man and try to stream on Twitch. I challenged myself in this game to use only cars that I had won in tournaments and along with the car you buy before the first qualifying race, there’s enough of prizes to fill the garage to near-capacity in the three cities of San Diego, Detroit, and Atlanta. With the addition of Tokyo, my garage was at capacity. I noticed when the last thing I tried was attempting to test drive a car.

Now, this isn’t exactly my first time playing emulated games or even a program to do so. On browsers alone, old GBA and Nintendo DS titles are available to run through and I had blazed through nearly that entire era of Kirby games, sans the original Super Star game and Canvas Curse. Super Star original wouldn’t cost me anything monetary or temporal to play, but memories of the original Canvas Curse on my DS reminded me of how ass my reflexes used to be. Though I still managed to beat Planet Robobot and Triple Deluxe on the Citra Nightly emulator.

As for the games that let me play by going straight to the files, well, there’s an extra step to that. Downloading and extracting files to a 7-Zip location through the WinRAR application makes things all too easy. Even when the app threatens to charge you for using it, it’s not all that much trouble. Just X out of the paywall window and the download will still be there ready for extraction. Easy.

There’s an old debate on the pros, cons, dangers, etc. of video game piracy that has had people talking for years, decades at this point. Before the internet age, backyard engineers have made homebrew consoles before. The Angry Video Game Nerd has a few in his position specially made for select episodes like his Nintoaster and the 4-in-1 console.

But this is different. This isn’t modifying a console; this is grabbing an illegal version of the game made available online. What makes it illegal? Without the recorded sale of a good from a producer to a customer, this is what makes it illegal. But calling back to old Blockbuster video warnings, FBI warnings on nearly every DVD and VHS tape, and movie previews about the consequences of theft, emulating isn’t as easily policed or punished. Hackers can and at times do face the consequences for hacks and viruses, same as a thief who robbed an old lady or the mastermind behind a car theft racket.

Emulation though remains largely unpoliced and unpunished and a lot of the time, it’s rare for their to be a court debate over the issue since a publisher can shut a site down if they catch wind of their old products being made available on the web.

In particular, Nintendo shut down the website Emuparadise, which on the surface sounds like a forum for enthusiasts of birds of large stature and little intellect, but it was more of a storehouse for just about every game available. According to the website owner, he grew up in rural India and had zero access to any of the games growing up. I don’t remember if he explained it on the site, but to my knowledge, the purpose of Emuparadise was to give similar folks the world over a chance to either play these games for the first time, or veterans of old games a nostalgia trip.

While I fall into the latter category, the guy in charge of the site isn’t really all that special regarding his background, but what he made available for the wider public was. People who got into gaming late in life had something to entertain them in the short-term, and veterans like myself have a repertoire at our fingertips. The nostalgia wave hits more like a tsunami, and while I acknowledge most of my old games weren’t as good as I remember, there were things about old gaming that I think a lot of us really took for granted.

One of the biggest of them was DRMs and internet connections to play games. I don’t mind online or offline play when engaging in a legacy run of The Sims 4, but there’s a lot of practices within this 2014 game that probably should’ve served as a sign of things to come for EA going forward. Sims 4 has gotten better over the years, but it’s not very perfect or close to it. Hell, always-online handicapped Destiny in 2014 and almost assassinated the Xbox One a year prior.

Games released before the wide use of internet and mass adoption of social media has this going for them, but as much as I praise and make use of emulators, I can’t ignore the problems that exist within the practice. I mentioned earlier that my old computer had hardware limitations that I couldn’t overcome in order to play on the PCSX2 properly, but there were other problems. Bad ISOs and ROMs make a game literally unplayable. Additionally, what matters is the recency of the tutorial you might view in order to get it right step-by-step. It’s fortunate that the PCSX2 site itself directs you along the way, but more visual learners might try YouTube and without a visible dislike counter to consider (excluding add-ons), you could either use information that’s long out of date or worse be subject to a Rick Roll or something similar.

Granted, these days these are all easy fixes and minor nuisances, but spending enough time in just an internet forum can clue you in to how clueless some people can be sometimes. Another danger that can deter piracy leads into developers sneaking codes into games that make the game unplayable, like the drunk camera on pirated copies of GTA 4. But that’s largely the worst that can happen to a pirate and I’d say they deserve it. Some games aren’t worth pirating. If it’s still available, you can drop a few bucks on it or wait for a sale if you’re frugal. The worst case scenario would be a bait or a scam.

The countless YouTube sponsorships that encourage (read: implore) the viewer to get a VPN like Surfshark, Atlas, Private Internet Access, ExpressVPN, and many others do have a point, not just in identity protection, but also preventive care. If you’re not too careful about where you get your ROMs and whatnot, a lot of your data is up for grabs. I extend this to mods as well, especially those for The Sims.

But above all else, it should be all for good fun. As I said, I’m all for pirating if it means a beloved game is no longer available or if a reputedly acclaimed game can’t be played without the sacrifice of an arm, a leg, or Deez Nuts.

However, I limit my free rein to pirate to the mostly 2D and 3D era. HD games can still be purchased in the modern day and if you really want to play GTA 4 or Mortal Kombat 9 or BioShock, you can drop a few bucks or wait for a sale, or just watch a silent playthrough on YouTube. It is not hard. Speaking of acclaimed games that can’t be played today, I thought I’d make a list of the games, I’d like to play. Some of these I had heard of from a GCN video on Everything Wrong With God of War 2018. They’re as follows:

  1. Onimusha: Warlords (2001)
  2. Ninja Gaiden (2004)
  3. God Hand (2006)
  4. Devil May Cry (2001)
  5. Black (2004)

As I’d done previously, moving some files around and deleting the unneeded would be required if I want to try these all, and the save files all still exist, so not a lot to worry about until I run out of room.